test-client-godot/modules/bitset/bitset.h

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/*
Header BitSet
Copyright (C) 2019 AleaJactaEst
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BIT_SET_H
#define BIT_SET_H
#include "core/reference.h"
#include "modules/bitstream/bitstream.h"
class BitSet : public Reference {
GDCLASS(BitSet, Reference)
protected:
static void _bind_methods();
private:
uint32_t _num_bits;
uint32_t _size_byte;
uint32_t _mask_last;
uint32_t * _data;
public:
BitSet();
~BitSet();
int size();
void resize(uint32_t num_bits);
void clear();
void clear_data();
void set_bit(uint32_t bit_number);
void clear_bit(uint32_t bit_number);
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void write(uint32_t bit_number, bool value);
bool read(uint32_t bit_number);
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void write_serial(Ref<BitStream> msgout);
void read_serial(Ref<BitStream> msgin);
String show();
};
#endif